Hm, auf englisch hast du bestanden
ZitatCharacter Audit
This character passed the audit!
Hm, auf englisch hast du bestanden
ZitatCharacter Audit
This character passed the audit!
Sieht ja schick aus, aber was bedeutet das "Character Audit" Feld?
Es ist offiziell, viel Erfolg beim Farmen
ZitatAlles anzeigenAs stated in the Under Dev page (http://www.worldofwarcraft.com/info/underdev/), patch 4.0.3 brings about The Shattering, a cataclysmic event that will forever change the face of Azeroth. As we prepare to raise the level cap and introduce two new races with the Cataclysm expansion, it's important to keep in mind that the game world is going through tremendous changes that will affect the availability of certain rare mounts and items.
Swift Zulian Tiger
Zul'Gurub is changing from a raid to a leveling zone in 4.0.3, and this mount will no longer be obtainable.
Swift Razzashi Raptor
This mount will also no longer be obtainable after the change to Zul'Gurub.
Razzashi Hatchling
With the change to Zul'Gurub this non-combat pet will no longer be obtainable.
Tome of Polymorph: Turtle
This tome will continue to be available through other means.
Crusader's White/Black Warhorse and Swift Alliance Steed/Swift Horde Wolf
As the attempt-based tribute system is being removed from Heroic Trial of the Crusader, the Argent Crusade Tribute Chest will no longer spawn, and these mounts will no longer be obtainable
Reins of the Blue Drake
This mount will once again be available from defeating 10-player Malygos without needing to use the Dungeon Finder. The Reins of the Azure Drake will only be available on 25-player Malygos.
Mimiron's Head
This mount will change to be a very low drop chance when defeating 25-player Yogg'Saron with no Keepers assisting you
Invincible
This mount will change to be a very low drop chance when defeating Heroic 25-player Lich King
Although we have no current plans to introduce new ways to obtain the Zul'Gurub mounts, pets, and the tribute mounts, they may return should we find a place where they fit in the future.
Quelle: http://forums.worldofwarcraft.…topicId=27291810112&sid=1
man kann nur die justice points, also die kleinere variante, vor level 85 sammeln (bis zum cap von 4000 punkten) und davon kann man sich dann blaues level 85 gear kaufen
das geht doch noch, viel schlimmer ist das hier:
•Nom Nom Nom has been renamed to Feast of Flesh. DAMN YOU BLIZZARD! DAMN YOU!
Haben die Trolle nicht eine eigene Hauptstadt bekommen?
Ebenso!
ZitatBesides, I think trolls just look silly with their refusal of wearing boots!
!
genauere Quelle bitte, finde da nix
World First Tirion Fordring Kill
[video]
[/video]mal was zum wetter passendes
Verzauberkunst 310/375
da sollte man das flamen auch nicht übertreiben
ZitatAlles anzeigenWorld of Warcraft PTR Patch 3.3.0
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com…est-realm-patchnotes.html
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
General
Icecrown Citadel
•The Forge of Souls, the first wing of the 5-player dungeon, is currently available for testing.
•Additional Icecrown Citadel dungeon and raid content will be made available in future test builds.
•Dazed: Creatures attacking a player from behind can no longer cause players level 1-5 to be dazed, and have a reduced chance to cause players level 6-10 to be dazed.
•Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.
Classes: General
•Default Equipment: Starting weapons are now more uniform. Rogue now start with a pair of daggers equipped. All other classes except shamans start with a 2-handed weapon equipped and the required skill already known. Shamans start with a 1-handed weapon and a shield, as they benefit more from the shield than they would from a 2-handed weapon.
•Glancing Blows: The mage, warlock, and priest classes no longer have an increased chance for their melee attacks to be glancing blows; and the damage penalty due to their glancing blows is the same as for other classes.
•Health and Mana Regeneration: These regeneration rates have been increased by up to 200% for low level characters. As a player's level increases, the regeneration rates gradually reduce, returning to normal rates at level 15.
•Spell Mana Costs: These costs have been reduced for almost all lower level spell ranks. In general, if a spell decreased in cost with a higher level rank in patch 3.2.0, that spell now has the decreased cost at all ranks. In addition, spells learned before level 20 with reduced cast times and/or durations have even further reduced mana costs, proportionate to their reduction in cast time or damage.
Races: General
•Racial Attribute Bonuses: These bonuses have been recalibrated to even out the amount of starting health on the various races. All races start with a standardized level of stamina, except for orcs, dwarves, and tauren who now start with 1 extra point of stamina. For each class, bonuses and penalties to all attributes have been adjusted so that each race has an equal attribute total.
Death Knight
•Rune of the Stoneskin Gargoyle: There is now a 1-handed version of this rune in addition to the current 2-handed rune.
Unholy
•Night of the Dead: Now reduces the damage your pet takes from area-of-effect damage by 45/90%, but no longer applies to area-of-effect damage caused by other players.
Druid
Pets
•Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
Hunter
•Misdirection: Redesigned. Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously.
Beast Mastery
•Intimidation: If the hunter's pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet's next swing or attack.
Pets
•Avoidance: Now reduces the damage your pet takes from area-of-effect damage by 30/60/90%, but no longer applies to area-of-effect damage caused by other players.
Mage
Arcane
•Arcane Empowerment: This talent now also grants 1/2/3% increased damage done by the mage's party or raid for 10 seconds after the mage gets a critical strike with Arcane Explosion, Arcane Missiles, Arcane Barrage, or Arcane Blast. This effect is exclusive with Ferocious Inspiration and Sanctified Retribution.
Pets
•Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
Priest
Pet
•Avoidance (passive): Now reduces the damage your pet takes from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
Rogue
•Dual Wield: Rogue now know this ability upon logging into the game at level 1.
•Stealth: This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed.
•Vanish: For the first second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability.
Shaman
•Fire Nova Totem: This totem has been replaced with a new spell, Fire Nova, which is available at the same ranks as the old Fire Nova Totem. Existing characters will automatically learn this new spell in place of the totem. With a Fire Totem active, shamans will be able to use Fire Nova (fire magic) to emit the same area-of-effect damage as the old Fire Nova Totem from the active Fire Totem, not consuming the totem in the process. Fire Nova will activate a 1.5-second global cooldown when used and has a 10-second spell cooldown. The caster must be within 30 yards of the totem to use this ability, but does not need to be within line of sight of the totem.
Elemental Combat
•Improved Fire Nova Totem: Renamed Improved Fire Nova. This talent now provides an additional 10/20% damage to the spell and reduces the cooldown by 2/4 seconds.
Warlock
Pets
•Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
•Summon Imp: This ability is now available from the trainer for level 1 warlocks and no longer requires a quest to learn.
Warrior
•Victory Rush: This ability is now trainable at level 6.
Protection
•Damage Shield: This ability will no longer trigger any chance-on-hit effects from the warrior or the opponent it damages.
User Interface
Quest Tracking Feature
•This system is currently under development and is not fully functional.
Looking For Group System
•This feature is undergoing several improvements and is not available for testing at this time.
•For additional notes on Lua and XML changes please visit the UI & Macros forum.
Graphics
•A new feature has been added to the D3D graphics engine to improve texture management (particularly for Windows XP users). This is currently enabled by default on the public test realms. For more information please visit our Test Realm forum.
Professions
Enchanting
•Black Magic: This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster's target with a damage-over-time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell.
Glyphs
Death Knight
•Glyph of Icy Touch: Instead of granting additional runic power, this glyph now causes Frost Fever to deal 20% additional damage.
Shaman
•Glyph of Fire Nova Totem: Renamed Glyph of Fire Nova. This glyph now reduces the cooldown of Fire Nova by 3 seconds.
Bug Fixes
Druid
•Rejuvenation: Rank 15 of this spell was providing a 15-second duration. It has been correctly reduced to 12 seconds.
Mage
•Flame Strike: Some ranks of this spell had an incorrect cast time of 3 seconds. All ranks now share a 2-second cast time.
Quelle: http://www.mmo-chamion.com
aber immerhin 3300 chars in der gilde
ZitatSo mimiron got stealthnerfed apparently:
-40% firedmg
-50% hand pulse duration
Fire bots no longer silence in 10man
Hp reduced.
R.I.P
Quelle: http://elitistjerks.com/f15/t53627-ulduar/p29/
indirekt bestätigt durch viele neue Hardmode-Kills diese Woche
bin ja mal gespannt, wie es in der Praxis aussieht