Beiträge von Lupita

    WotLK Beta Premade characters available in Europe
    Premade level 80 PvP characters are now available on european WotLK beta servers. There isn't any new server like what we saw in the US and they're directly transferred to Coldarra. All classes and all races are available.


    At the moment, it looks like it's fairly hard to reach it by click the character copy link from the account page, but using a direct link to the premade character copy works just fine.


    * Go to http://beta.wow-europe.com/ and login just like you do all the time
    * Then click https://beta.wow-europe.com/ga…html?_page=1&premade=true
    * Boom, premades !

    Ich freu mich drauf !!!!!!


    "Paladin (9014: Skills | Talents)
    Holy


    * Divine Plea - Now you gain 25% of your total mana over 15 sec (up from 10 sec), but the amount healed by your spells is reduced by 100% (up from 50%).
    * Infusion of Light - Now your Holy Shock critical hits reduce the cast time of your next Holy Light spell by -0.50/-1 secs (down from -1.25/-2.5 sec). "

    Ehre ud Marken futsch!


    Wie Community Manager Vaneck im offiziellen WoW Forum bekannt gibt, werden kurz vor Erscheinen von WotLK alle PvP-Ehrenpunkte zurückgesetzt. Ferner werden auch alle PvP-Ehrenmarken gelöscht. Bislang war diesbezüglich nur von der Arena die Rede gewesen, aber man hat sich nun entschlossen, mit Hinblick auf gleiche Chancen in den neuen Schlachtfeldern und Arenen eine vollständige Annullierung bereits gesammelter Punkte durchzuführen:

    Hab was zum Schwierigkeitsgrad von der neuen 10/25er Instanz gefunden


    The Obsidian Sanctum, also referred to as Chamber of Aspects: Black, is a raid dungeon with the portal located under Wyrmrest temple in Dragonblight. The Obsidian Sanctum is designed to be a quick experience, with the main boss being of Naxxramas difficulty. Loot should drop off the boss.


    This raid is in an early, unpolished, state. Some of the mechanics and abilities are in early forms, but we want to begin to recieve feedback and bug reports on the encounters.


    We just hotfixed some new creature and spell attributes to the encounter, so I'm recreating the thread.


    This is the feedback thread for the 25 player version of the raid.

    Dürfte unsere PVPler interessieren!!!


    Lake Wintergrasp Daily Quests


    This is the first fully PvP zone of the game, it's only fair its daily quests are PvP oriented. Well 3 out of 4 is and they are nice and fast too. They are all available in the Fortress if your faction controls it or in your village close to the fortress if you're on offense:


    * For 620 Honor and 20.63g you need to kill 20 Alliance Players. This is easily obtainable since you need to re-earn your Private, Corporal, First Lieutenant ranks at the beginning of each battle in order to control and buy siege engines.
    * For another 620 Honor and 20.63g you have to kill 3 enemy Siege Engines. The big tanks.
    * There are some fire elementals that are used to fuel the siege engines for 10 of their essences you get 412 Honor and 20.63g
    * Of course there is a daily quest for winning the battle either by taking the fortress or defending it. The reward is another 620 Honor and 20.63g


    Winning Wintergraps currently rewards 7500 Honor and 150 Arena points. Adding the 2200 Honor obtainable with the 4 daily quests it takes just 7 days to max out the Honor pool with a half an hour spent in Lake Wintergraps winning 1 battle every day. That's great, no more brainless afk leeching in 3 year old battlegrounds!

    Für EU-Tester sind derzeit keine vorgefertigten Charaktere geplant.


    Während die Tests weiter voranschreiten, sind wir zu der Auffassung gekommen, dass das Highend-PvP verstärkt getestet werden sollte. Daher gibt es einen (US-)Realm, der vorgefertigte Charaktere der Stufe 80 besitzt.


    Unsere internen Testrealms, (bevorstehenden) öffentlichen Testrealms und Betarealms für alle Regionen werden komplett ausgenutzt. Der Großteil der Tests konzentriert sich auch weiterhin auf die große Menge anderer Inhalte und diese Realms werden daher so beibehalten wie sie sind.


    Wir können natürlich nachvollziehen, dass viele auch Highend-Charaktere und PvP-Ausrüstung testen wollen.Wir hoffen dabei aber auf euer Verständnis, dass wir unsere Testressourcen auf alle Teile der Erweiterung aufteilen müssen.


    Quelle: Bluepost von Wrocas Link

    Item List
    (What you will be crafting per skill level)


    * 2-30: 33 x Silver Ink (1 x Silverleaf)
    * 30-40: 10 x Scroll of Intellect (2 x Silver Ink, 1 x Light Parchment)
    * 40-50: 10 x Moonglow Ink (1 x Alabaster Pigment)
    * 50-75: 60 x Scroll of Recall (1 x Moonglow Ink, 1 x Light Parchment)
    * 75-85: 11 x Bleached Vellum (1 x Moonglow Ink, 1 x Light Parchment)
    * 85-100: 17 x Glyph of Swipe (1 x Midnight Ink, 1 x Light Parchment)
    * 100-120: 22 x Treated Vallum (1 x Midnight Ink, 5 x Light Parchment)
    * 120-125: 6 x Glyph of Entangling Roots (1 x Lion's Ink, 1 x Common Parchment)
    * 125-150: 29 x Glyph of Healing Touch (1 x Lion's Ink, 1 x Common Parchment)
    * 150-165: 23 x Jadefire Ink (1 x Emerald Pigment)
    * 165-175: 12 x Glyph of Moonfire (1 x Jadefire Ink, 1 x Common Parchment)
    * 175-200: 29 x Glyph of Insect Swarm (1 x Jadefire Ink, 1 x Common Parchment)
    * 200-210: 10 x Celestial Ink (1 x Violet Pigment)
    * 210-225: 20 x Glyph of Rebirth (1 x Celestial Ink, 1 x Heavy Parchment)
    * 225-250: 25 x Glyph of Rip (3 x Celestial Ink, 1 x Heavy Parchment)
    * 250-275: 25 x Glyph of Starfire (3 x Shimmering Ink, 1 x Heavy Parchment)
    * 275-300: 25 x Glyph of Shred (3 x Shimmering Ink, 1 x Heavy Parchment)



    Required Materials
    (Parchment is bought from vendors)


    * 33 x Silverleaf
    * 20 x Silver Ink
    * 81 x Alabaster Pigment
    * 39 x Dusky Pigment
    * 35 x Golden Pigment
    * 41 x Emerald Pigment
    * 95 x Violet Pigment
    * 150 x Silvery Pigment
    * 208 x Light Parchment
    * 76 x Common Parchment
    * 95 x Heavy Parchment



    Herb List
    (For the creation of pigments. Not including the initial 33xSilverleaf required for Silver Ink)


    # 7-10 stacks of Alabaster-giving herbs
    # 4-5 stacks of Dusky-giving herbs
    # 3-5 stacks of Golden-giving herbs
    # 4-6 stacks of Emerald-giving herbs
    # 8-12 stacks of Violet-giving herbs
    # 13-19 stacks of Silvery-giving herbs



    Pigments are created from the following herbs at a rate of 5 herbs per 2-3 pigments


    # Alabaster Pigment: Bloodthistle, Peacebloom, Silverleaf, Earthroot, Mageroyal.
    # Dusky Pigment: Briarthorn, Swiftthistle, Bruiseweed, Stranglekelp.
    # Golden Pigment: Wild Steelbloom, Grave Moss, Kingsblood, Liferoot.
    # Emerald Pigment: Fadeleaf, Goldthorn, Khadgar's Whiskers, Wintersbite.
    # Violet Pigment: Firebloom, Purple Lotus, Arthas' Tears, Sungrass, Blindweed, Ghost Mushroom, Gromsblood.
    # Silvery Pigment: Golden Sansam, Dreamfoil, Mountain Silversage, Plaguebloom, Icecap.

    Changes that should be in the next beta push. Bear in mind that some of these may change somewhat or entirely, and there may also be other changes coming in subsequent pushes:


    Orc
    - Hardiness now reduces the duration of stun effects by 15%



    Troll
    - Racial Passive "The Voodoo Shuffle": Reduces the duration of all movement impairing effects by 15%. Trolls be flippin' out mon!


    - Berserking: no longer has an activation cost of energy/rage/etc



    Draenei
    - Gift of the Naaru: now scales based on the higher of either the caster's Attack Power or Spell Power



    Dwarf
    - Frost Resistance: reduces the chance to be hit by Frost spells by 2%



    Undead
    - Shadow Resistance: reduces the chance to be hit by Shadow spells by 1% (yes, this is lower than the other resistance racials)



    Night Elf
    - Quickness: reduces the chance to be hit by melee or ranged attacks by 2%


    - Nature Resistance: reduces the chance to be hit by Nature spells by 3%



    Tauren
    - Endurance: now scales based on base health, to be tuned to approximately a 5% heath increase if the player were wearing green quality gear


    - Nature Resistance: reduces the chance to be hit by Nature spells by 2%



    Gnome
    - Escape Artist: the freeing effect can no longer be resisted


    - Arcane Resistance: reduces the chance to be hit by Arcane spells by 2%



    Blood Elf
    - Mana Tap: ability removed (partially integrated into Arcane Torrent)


    - Arcane Torrent: restores 15 energy, 15 runic power, or 6% of mana to the Blood Elf (along with the current 2s silence effect)



    Human
    - Perception: changed to a passive, now grants one character level of passive stealth detection


    - Racial "The Fall of Humanity": Feign death which may trick enemies into ignoring you. Any threat is restored versus enemies still in combat upon cancellation of this effect. 5min cooldown


    - Racial Passive "Human Supremacy": The dominance of Humanity is evidenced by having one more racial bonus than normal. Actually, make that two counting this one. (just a tooltip, no actual functionality)